=================================================================================== Feb 27, 2004 =================================================================================== Mission Title : Midday Escape (version 1.1) Author : Sxerks Contact Info : ttlg forum, hotmail Homepage : http://www.geocities.com/sxerks/ : http://thief.wikia.com/wiki/User:Sxerks Date of Update : May 5,2004 Original Release : Feb 27, 2004 Description : Yourself and your partner Byron made off with a large amount of loot the other night. The problem is there is now a large amount of guards beating your door down. Byron must have pointed the finger at you. Well, time to get out of here. Briefing : No =================================================================================== * Playing Information * Game : Thief 2: The Metal Age version 1.18 Mission Title : Midday Escape File Name : miss20.mis Difficulty Settings : Yes Equipment Store : No Map/Automap : Yes/No New Graphics : Yes New Sounds : No New conversations : Yes, kinda New models : No EAX Support : No Multi-Language Support : No Briefing : No Difficulty Level Info : Normal, Expert * Construction * Base : none Build Time : off and on for 3 months =================================================================================== * Loading Information * Requires GayleSaver's custom scripts. Darkloader ready. =================================================================================== * Notes * The "voice acting" was done quickly so it is just splices of original conversations. If you don't understand them look at the objectives or map. =================================================================================== * Release Notes * V1.1 - Updated readme V1.0 - original contest5 entry, coplannar error, crashes. =================================================================================== * Known bugs * There are 4 locations where high poly count may cause it to crash, Near the start looking North, middle looking South, after the Hammer looking Southeast and at the end looking Northeast. Saving/reloading may cause the guards on patrol not to pause. =================================================================================== * Credits * TTLG Forums texture from CL textures from a site Originally thought up as part 2 to a 3 part mission. =================================================================================== * Copyright Information * Sxerks Distribution of this level is allowed as long as it is free and the package is kept intact. You MAY use this as a base for another level. This level was not made and is not supported by Looking Glass Studios or Eidos Interactive. =================================================================================== * Hints * Before you go through the locked window you should has at least: Normal: 1300 gold Expert: 1341 gold You don't have to walk over the tile floor on the way back to your house, just fall down buy the outhouse.