WARNING The gen.osm file included in this zip archive is a version that should make The Box work properly. The Box doesn’t work properly with some versions of gen.osm (one of the objectives refuses to work and you can’t finish the mission). Moreover, sometimes DarkLoader fails to replace the original gen.osm with the file from this archive during the installation of the mission. Because of that, I recommend to manually replace the gen.osm file from the Thief main folder with this one to play The Box (remember to make a back-up copy beforehand!) Ghost In The Shell gen.osm - Thief 2 original scripts made by Looking Glass Studios WARNING This FM might not work properly under Windows Vista. ================================================================================ Note: This mission takes place after the events of Thief: The Metal Age Events taking place in The Box are a beginning of a longer arc, not a stand-alone story. INTRODUCTION: An informer brought me a message that someone required my services. I agreed to have a meeting in one of the City’s crowded taverns. You can never be too cautious, and it’s easy to use the inn’s „atmosphere” to remain unseen, while judging whether the waiting client is not just a bait from the Watch, for example... It was a woman. Her face hidden in the shadow of a gray traveling cloak’s hood. I did not sense any trap. The job turned out to be a little more suspicious than the employer... I was to get into a small merchant quarter and steal a grey, wooden box from one Archibald’s store. The woman said nothing of the box’s content. When asked if she wasn’t afraid that I would find out on my own, she said it was impossible. According to her words, the box has no visible lock – and this is how I would recognize it. She claimed there was no way I could make it open. Well, I will see for myself when I find it... Two things seemed suspicious in this case... First – the rush. The woman will pay for the mission only if I return with the box this night, before dawn. There is no time for reconnaissance, studying maps or planning. I’ll have to rely solely on my thief’s instincts. Second – the payment. 10 000 gold pieces! For burgling a humble store, looting which would have never come to my mind – much too much. Experience teaches not to trust those, who promise too attractive rewards... However, I have accepted the offer. I’m going to keep my eyes and ears open, though. Even if there’s more to this case than I’ve been told, I hope that my cleverness and experience will get me out from any tight corners... ================================================================================ Custom Scripts Info & Credits: This zip file includes custom scripts by Nameless Voice and Telliamed. ================================================================================ Important notes and hints: This is the first FM which I’ve managed to get to a release-ready state, so expect the worst ;) Have good fun. ================================================================================ Play information: Game: Thief 2: The Metal Age Mission Title: The Box File name: miss20.mis, 2m_17.gam Difficulty Settings: Yes Equipment store: No Map / automap: Empty page / No New graphics: Yes New sounds: Yes EAX support: No Multi language support: No Briefing: No ================================================================================ Construction: Base: From scratch Build Time: 7 months Known Bugs: AI sometimes get stuck on the stairway in the courtyard. When using some staircases, the sound of Garret's footsteps might be missing. The bunch of keys on guard's belt often gets covered by his body when he is stunned or killed, making "Auto-search bodies" fail to put the keys into your inventory. You can still pick the item up manually (try doing that when the guard's body is not highlighted). ================================================================================ Loading Information: Mission is DarkLoader ready. Do not unzip this mission, unless you enjoy deleting files from your Thief 2 folder manually or you know what you are doing. ================================================================================ Voice Credits SlyFoxx as Garret’s voice ================================================================================ English translation: Feanor ================================================================================ Music Credits: Fragments of the following songs have been used: "Exile" by Lisa Gerrard & Pieter Bourke "Time to die" by Yoko Kano ================================================================================ Custom Objects and Textures Credits: Alun Bestor - objects, textures, custom cloud deck and distant art www.washboardabs.net/thief/ Nameless Voice - objects Yandros - objects ================================================================================ Beta Test Credits: Beta Testers - Beta No. 1: deception john9818a Krush The Second nightshifter Winter Cat Beta Testers - Beta No. 2: john9818a nightshifter Haplo Winter Cat Undead Gamer Special thanks to Feanor who betatested version 0.x of this FM. ================================================================================ Special thanks to: My best friend Feanor - your patience is priceless. The TTLG's Editors' Guild Community (www.ttlg.com), thanks to whom I’ve managed to bring this mission to life and thanks to whom Thief II is still alive. Looking Glass Studios for creating an ingenious game. ================================================================================ Copyright: This level is (c) by Ghost In The Shell - Krzysztof ¯erko, August 2007. Permission is granted to distribute this level providing it remains whole and intact and the parties involved make no profit from this action. Should you distribute this FM by any means, please let me know by sending an email to ghost-in-the-shell@o2.pl This level was not made and is not supported by Looking Glass Studios or Eidos Interactive. The Box v1.0