*** Warning Contains Adult Content *** =================================================================== Title : TTGM:Chasm of the Lost Part 1 & Part 2 Filename : ttgm-chasm2627.zip Author : Belboz Contact info : alien@daboys.co.uk Date of release : May 2004 Update : Description : Follow on from ElseWhere, you find yourself in a frozen wasteland, best find a way to escape from here. Notes : Click on continue at the end of part 1 to go onto part 2 Using a flashbomb in certain areas of the abandoned Hammerite compound may cause thief to crash, cause by a too many poly's in view error. What weapons you pick up in part 1 will go with you to part 2, the loot total will zero. Beta Testers : Peter Smith, Dafydd ab Hugh, Nightwalker, theBlackman, raetsel, PepsiMaxOnly, Freddy Fox. Special thanks : To anyone who helped me at the editors guild at www.ttlg.com ===================================================================================== * Play Information * Game : Thief 2: The Metal Age Level Name : TTGM:Chasm of the Lost Part 1 & Part 2 File name : miss26.mis File name : miss27.mis Difficulty Settings : Yes Equipment store : No Map : Yes Automap : Yes New graphics : Yes New sounds : Yes (crap voice acting) EAX Support : Yes Multi language support : No, English only Briefing : No Known bugs : Bit laggy in some areas, end stats not reporting properly on number of pockets to be picked. Update : Other info : If you get stuck go to www.ttlg.com/forums or www.eidosinteractive.com (click forum button, then thief), or www.3dap.com/thief Base : Build Time : 7 months ======================================================================================= unzipping information : Check the zip to see if any files are going to be overwritten, and make copies of the originals, somewhere safe, if they are going to be over written. will work in darkloader Loading information : Copy ttgm-chasm2627.zip into "mission" folder and then run the level with darkloader. * Copyright * Blah blah, you have the right to play the level, but not to use it as a base for other levels, blah, blah, nor may it be stuffed in a compilation on a CDRom or DVD, blah, blah, you may stick it on your web site as long as all original documentation remains intact. You can not make any cash out of this level, cos I will be sorely pissed if you do, and Garrett will visit you on the darkest night, and pinch everything not nailed down, blah, blah. This level was not made and is not supported by (Looking Glass Studios, defunct) or Eidos Interactive, or IonStorm, so they won't have a clue what you're talking about if you ask them for any information.