=================================================================================== Deceptive Perception, a Komag Kontest entry. Final Release, July 04, 2002 =================================================================================== Author : William the Taffer Contact Info : willthetaffer@juno.com Homepage : http://www.angelfire.com/rpg2/taffergames/ Date of Release : July 04, 2002 Description : After a nice big explosion in your livingroom, you (Garrett) have decided to rent a little room in the Stoneglyph Wharehouse to work on your "tools of the trade". Stoneglyph is in a seedy part of town, so the owner, a Mr.Timiotus Grimsby didn't ask many questions as you gave him the first payment, too much payment in you opinion. He was eyeing your dagger though, and in the following weeks, he seemed to be infatuated with it. He even offered to buy it from you, and ceased being friendly when you declined. Now you found that during a trip to newmarket for tea, it has disappeared, and so has Grimsby. You decided to wait 'till dark to search for it, and now's the time. Fetch the rest of you weapons and proceed. They say the wharehouse is haunted at night....but that's only if you believe the local gossip. But you're above that...aren't you? *****NOTE: For best results, play the mission as though it's real, no saving or cheating. Investigate each room before continuing. And... I left out the Garrett comments so you could make your own ;-) ******* Special thanks to: Nameless Voice............Custom Objects Schwaa..........More Custom Objects LoneStar..........Custom Ambients Althalus..........Custom Weapon Stephen King..........Inspiration Me..........Mission Design Komag..........Contest And.... You..........For playing it! Briefing : No =================================================================================== * Playing Information * Game : Thief: The Metal Age Mission Title : Deceptive Perception File Name : miss20.mis Difficulty Settings : No Equipment Store : No Map : No Auto Map : No New Graphics : Yes New Sounds : Yes Multi-Language Support : No Briefing : No Difficulty Level Info : Normal only... * Construction * Base : From the endless morbid imagination of Yours Truly Build Time : 3 weeks, more or less.... =================================================================================== ******KNOWN BUGS******* Once in awhile, a "phantom door" will appear in the shipping office toward the end of the game. =================================================================================== * Loading Information * DarkLoader! ;-) =================================================================================== * Copyright Information * This level is © by William the Taffer Distribution of this level is allowed as long as it is free and the package is kept intact. You may not include this level to any map pack without my permission. No one may edit and re-distribute this mission without my express permission. Just ask, I'll probably give it to ya! ;-) This level was not made and is not supported by Looking Glass Studios, Eidos Interactive, or Ion Storm.