=============================================================================================== =============================================================================================== CULT OF THE RESURRECTION =============================================================================================== =============================================================================================== Version: 2.1 Author: Sledge Contact info: theawakened@hotmail.com Homepage: none Original date of release: May 3, 2000 Release of revision: May 15, 2000 Description: The biggest news in town is that one of the local Hammerite temples to the north was just raided. Several key artifacts were taken from the temple grounds, and the Hammers themselves were left butchered and torn apart. The word on the street is that the job was pulled off by a group of unknown, independent thieves, but the Keepers have found a way to get you a more accurate description of what happened. Apparently, the job was pulled by a cult calling themselves The Resurrection. Comprised mostly of ex-bandits and thieves, the group has been on a mad quest to collect a number of arcane relics for use in some bizarre rituals. The group is headed by a woman, shrouded in mystery, who the Keepers have found to be obsessed with the return of the Trickster. Convinced that his return to the realm of the living is imminent, she has been recruiting various rogues into her dark organization to carry out her bizarre schemes. The recent raid on the Hammerite temple is testimony to power and fanaticism of both the leader and the cult itself. The target of this most recent attack was none other than the fabled Spirit Stone - a blood red gem supposedly imbued with the powers to grant life. Not surprisingly, the Keepers would like you to find out where the cult is hiding it and steal it back. However, the cult is quite cunning, and although the Keepers were able to follow several of the members back to an old, walled-off section of the city, they have no idea where their hideout is. They want you to find their fortress and descend into the depths, stealing back what was taken by whatever means necessary. Ordinarily, you don't take this kind of job due to the risk factor, but you don't anyone out there giving thieves a bad name. And, if the cult has been collecting artifacts, they're bound to have a horde of loot down there just ripe for the taking... =============================================================================================== Briefing: none (yet) =============================================================================================== * Play Information * Game: Thief Gold / Thief Dark Project Mission Title: Cult of the Resurrection File name: Miss15.mis Difficulty Settings: Burglar, Assassin, Master Thief Equipment store: yes Map / automap: yes, no New graphics: yes New sounds: yes Multi language support: no =============================================================================================== * Construction * Base: from scratch Build Time: about 4 months =============================================================================================== * Copyright * This level is (c) to David Riegel, April 2000. Distribution of this level is allowed (in fact, encouraged) as long as it is free and the package is kept intact. You may not include this level in any map pack without my written permission. No one may edit and re-distribute this mission without my expressed permission. This level was not made and is not supported by Looking Glass Studios or Eidos Interactive. =============================================================================================== *Notes* First and foremost, I'd like to thank everyone at the TTLG forums who helped answer all of my menial questions and made this level possible. All feedback from forum members (or anyone else) is welcome. Also, special thanks to all my beta-testers, formal and informal, who e-mailed me with input. Thanks to Dan for the quick responses and the advice. Things you might want to try if you have time: 1. Try playing on different "difficulty" settings; they make the level experience pretty different, as I tried to make them correspond to different styles of play. 2. Try hitting the lantern guard with an arrow. 3. I put in allusions to my 3 favorite FM. Can you find them? 4. Try letting Robert get the drop on you. 5. Try disposing of the mummified corpse in a place or in a manner besides the obvious one. 6. Try picking up some body parts :)