============================================================== Sturmdrang Peak v 1.1 ============================================================== Author : Nick Dablin (nicked) Contact Info : nickdablin@googlemail.com Homepage : N/A Date of Release : May 15th 2013 Update Release : July 6th 2013 INSTALLATION INSTRUCTIONS: If you know what you're doing, just install this mission using Darkloader or FMSel. Fully compatible with v1.18 as well as "New Dark" v1.19, v1.20, v1.21. If you're not sure where to begin, refer to the full installation instructions found in the separate Install.doc file. Notes : * It is strongly recommended that you install the Thief 2 NewDark patch. The latest version at the time of writing is v1.21. This can be downloaded from South Quarter here: http://www.southquarter.com/downloads/2013/t2_v121.zip While it is not required to play Sturmdrang Peak, there are numerous fixes and changes to the engine that will improve your playing experience, most notably a better framerate in some high-poly areas. * It is also strongly recommended that you install the Object Enhancement Pack by Nameless Voice, as this will significantly improve the model quality of the game's original objects and add greater consistency to the mission. You can download it here: http://www.thief-thecircle.com/download.asp?fid=1281 * This is a six-mission campaign. * You travelled light and begin without your standard thieving equipment. You will have a chance to choose more equipment near the beginning of the campaign. * Your equipment will carry over between missions. * It should be possible to play using any play style, but you may be limited by the equipment you choose. * Higher difficulties have extra bonus objectives and some more complex puzzles, but you won't miss out on any of the story on lower difficulties. * There are transcripts of all the main conversations in Transcripts.zip. This is for hard-of-hearing players, and should be considered MAJOR spoilers. Known Bugs : * On old computers with software sound, the framerate may be adversely affected in the mission Forgotten Depths. * You can sometimes frob and "pick up" some water particle effects. They will quickly disappear and won't affect your progress. * A couple of places where fog disappears oddly. This is the Dark engine being cranky. Story : (This is a transcript of the Intro mission) I had just returned from fencing the last of the loot from the mansion job I pulled a couple of weeks ago, when I noticed a letter on my doormat. It was from an old flame of mine, Vivianne. I hadn't seen her in years, since we parted on less than amicable terms. Dear Garrett, It has been many long years since our last encounter, yet it does not seem strange to think of you now. I hope that you have not forgotten me, or the nights we spent together. I write to you now in great peril, and I pray that you will put aside any ill feelings and come to my aid. Some months ago, I became engaged to Sir Alexander Horrigan, the Commander of the City Navy. I thought my dreams had come true when I came to stay at the castle at Sturmdrang Island, but if I had known then what I know now, I would have refused his advances. Alexander has fallen into madness. A great obsession has overwhelmed him, and the cause of it is the discovery of the long-hidden treasure of Captain William Sturmdrang, the ferocious pirate who originally built the fortress here at Sturmdrang Peak. It has stripped my fiancι of his sanity, driving him to paranoia, obsession and dark moods, and I fear for my life. I wish only to get away from here and I know you have the skill and contacts to help me escape to where he can never find me. Please, if you ever cared for me at all, help me now. I will wait for you at the inn near the docks, the Blasted Trout. Find me in Room One. Vivianne Swift I wish I could say I was tempted only by the lure of pirate treasure, but that would be a lie. I couldn't just leave her to her fate. Maybe I'm not such a cold-hearted bastard after all... Briefing : Yes ============================================================== * Playing Information * Game : Thief II: The Metal Age Mission Title : Sturmdrang Peak File Name : miss18.mis, miss19.mis, miss20.mis, miss21.mis, miss22.mis, miss23.mis, miss24.mis, miss19.gam, castle.gam, prolog.gam Difficulty Settings : Yes Equipment Store : No Map : Yes Auto Map : Yes New Graphics : Yes New Sounds : Yes Multi-Language Support : Yes - German, Russian and French in the contained zip files. Translations into other languages are welcome and will be patched in at a later date. Briefing : Ingame only Length : Size : Installation : Refer to separate Install.doc for full instructions. Difficulty Level Info : Normal, Hard, Expert - Extra Objectives and harder puzzles on higher difficulty levels * Construction * Base : the ship in mission 5 was built by Intruder; everything else, from scratch Build Time : Just over 3 years =================================================================================== * Credits * Sorry if I've missed anyone - give me an email or PM and I'll update the readme! Huge thanks to my beta testers, who worked tirelessly to track down all the bugs, and gave some fantastic feedback which truly helped me wring the full potential out of this campaign: ffox nickie Nightwalker Peter Smith Thanks also to the translators: German - Zappenduster Russian - Soldi ***Terrain Texture Families: adb_brick_2 - Vigil/Alun Bestor (www.washboardabs.net/thief/) adb_metal_2 - - Vigil/Alun Bestor (www.washboardabs.net/thief/) adb_mines_2 - Vigil/Alun Bestor (www.washboardabs.net/thief/) adb_plaster_2 - Vigil/Alun Bestor (www.washboardabs.net/thief/) adb_roof_2 - Vigil/Alun Bestor (www.washboardabs.net/thief/) adb_ruined_2 - Vigil/Alun Bestor (www.washboardabs.net/thief/) adb_stone_2 - Vigil/Alun Bestor (www.washboardabs.net/thief/) adb_street_2 - Vigil/Alun Bestor (www.washboardabs.net/thief/) adb_terrain_2 - Vigil/Alun Bestor (www.washboardabs.net/thief/) adb_tile_2 - Vigil/Alun Bestor (www.washboardabs.net/thief/) adb_wood_2 - Vigil/Alun Bestor (www.washboardabs.net/thief/) adbgrnwood - Vigil/Alun Bestor (www.washboardabs.net/thief/) with modified fx by me black - me cask - MRYS coins - Me (original texture from filterforge.com) darkabbyx - from Dromed Deluxe by Rob Hicks ffmisc - Me (from textures from filterforge.com) ffpurp - Me (from textures from filterforge.com) gkborder - Me (from textures from cgtextures.com) gkmarble - Me (from textures from cgtextures.com) gkmural - Me (from textures from cgtextures.com) gkmural2 - Me (from textures from cgtextures.com) gkstone - Me (from textures from cgtextures.com) gkwood - Me (from textures from cgtextures.com) HallsX - from Dromed Deluxe by Rob Hicks LM - Yandros (made from images from www.landmarkmetalcoat.com) LuxDark - Melan LuxLime - Melan LuxStained - Melan mbuild - Me (from textures from cgtextures.com) mgrey - David Guerra and Sock (converted to Thief-friendly format by me) mnature - Me (from textures from cgtextures.com and filterforge.com) monwalls - Me (from textures from cgtextures.com) mosaik - Zappenduster ncpet - Me (from textures from filterforge.com) nsnow - Me (from textures from filterforge.com) owalls - Me (from textures from cgtextures.com) pdbrown - PinkDot pdbrowngreen - PinkDot pdgreybrown - PinkDot pdochre - PinkDot pdsnowroofs - PinkDot pdwood1 - PinkDot pntceil - Me (from a certain famous ceiling) rr_win - Yandros rr_win2 - Yandros RTWCas - Yandros (from Return To Castle Wolfenstein) RTWCas2 - Yandros (from Return To Castle Wolfenstein) RTWMisc - Yandros (from Return To Castle Wolfenstein) socpplt - Sock (converted to Thief-friendly format and modified by me) socterr - Sock (converted to Thief-friendly format by me) socTflr - Sock (converted to Thief-friendly format by me) socTSFX - Sock (converted to Thief-friendly format by me) socTTrim - Sock (converted to Thief-friendly format by me) socTTrimR - Sock (converted to Thief-friendly format by me) socTWall - Sock (converted to Thief-friendly format by me) sundial - Me tudorb - Me (from FilterForge textures and a texture by Vigil/Alun Bestor (www.washboardabs.net/thief/)) vlgdoor - Me (from textures from cgtextures.com) wndws - Me (from textures from cgtextures.com) wpaper - Me (from textures from cgtextures.com) ***Objects and meshes: Bookcases - Pinkdot Quarter round window - Ottoj55 Piles of books - Pinkdot Table - Pinkdot Open Books - Pinkdot Window Bars - Ottoj55 Fence - Ottoj55 Candle sconce - Syi Light shafts - Vigil Rounded Rusty Gates - Ottoj55 White Sofa - Team COSAS* Coffee Table - Team COSAS* Dining Room Cabinet - Team COSAS* Ornate mahogany door - Team COSAS* Red Armchair - Team COSAS* Red Dining Chair - Team COSAS* Chandeliers - Hammerite Imperium Steak - Targa Glass Goblets - Targa Crystal Plate - Targa Wine Cask - MRYS Reinforced wood door - Team COSAS* New Bottles - Targa Paintings of Nobles - Me & Boris Vallejo Jug - Targa Trays of Food - Yandros Decorative swords & shield - Targa Basket & Basket of Eggs - Greenhorn & Christine Covered Table - Syi Wooden Shelves - Christine Electric hanging lantern - Team COSAS* Hanging glasses + holders - Team COSAS* Square Rusty Gates - Ottoj55 Chains - Ottoj55 Mage Statue - TDBonko Quill feather - Schwaa Ink Bottle - Schwaa Glass display case - Sluggs Skeleton (unarmed) - Schwaa Bedside Table - Team COSAS* Reskinnable Bed - Team COSAS* Dresser - Team COSAS* End Table - Team COSAS* Metal Fence (4 x 8) - Ottoj55 Metal Fence (4 x 3) - Ottoj55 Metal Door - Team COSAS* Blue harp Door - Team COSAS* Polearm – Bardiche - Nielson74 Polearm – Bile - Nielson74 Polearm – Chauve - Nielson74 Polearm – Fauchard - Nielson74 Polearm – Hammerpike - Nielson74 Polearm – Halbards - Nielson74 Polearm – Pertusian - Nielson74 Polearm – Pike - Nielson74 New Weapons Case - Sluggs Rapier - TDBonko Scimitar - TDBonko Katana - TDBonko Swords - TDBonko More Swords - TDBonko Even More Swords - TDBonko Yet More Swords - TDBonko Tiffany Lamp - Team COSAS* Another Tiffany Lamp - Team COSAS* Small side table - Team COSAS* Another small side table - Team COSAS* Wooden chair - Team COSAS* New Bed - Team COSAS* Bathtub - Team COSAS* Towel rail - Team COSAS* Portcullis - Ottoj55 Big ratchet floor lever - Targa Flower pot - Team COSAS* Flower (purple) - Team COSAS* Flower (yellow) - Team COSAS* Stained glass dome - Targa Hammer Door - Team COSAS* Blue Armchair - Team COSAS* Blue Sofa - Team COSAS* Wooden Desk - Team COSAS* Mahogany Cabinet - Team COSAS* Mahogany Dresser - Team COSAS* Blue Dining Room Chair - Team COSAS* Blue bed - Team COSAS* Twisted torch - Ottoj55 Cutlery - Team COSAS* Tapestries - Ottoj55 Metal Wall Spotlight - Team COSAS* Multi-coloured doors - Team COSAS* / Me Violin - Eshaktaar Footlocker - Team COSAS* Chest - Team COSAS* Yet Another Tiffany Lamp - Team COSAS* Multicoloured Armchairs - Team COSAS* / Me Multicoloured Double Beds - Team COSAS* / Me Bed with white sheets - Team COSAS* Coffin - Nameless Voice Summer Trees - Greenhorn More Summer Treetrunks - Greenhorn + treetops - Greenhorn Another Summer Treetrunk - Greenhorn + treetop - Greenhorn Tree - Greenhorn Fern (short) - Greenhorn Fern (Tall) - Greenhorn Palm Trees - Greenhorn Plant - Greenhorn Plant - Greenhorn Bush - Greenhorn Small palm - Greenhorn Grasses - Greenhorn Banana Palms - Greenhorn Replacement Wood Ladders - Team COSAS* Replacement Metal Ladders - Team COSAS* Cannon - Nielson74 Metal Door - Team COSAS* Alarm Light - Team COSAS* Wooden door - Team COSAS* Rope crate - Targa Ornate wooden chest - Targa Metal chest - Targa New pennants - Ottoj55 New Drapes - Ottoj55 Danger Sign - Ottoj55 Tool boards - Ottoj55 Toolbox - Ottoj55 Bagpipes - Eshaktaar Vent Cover - Ottoj55 Ventilation Fan - Ottoj55 Bodice (cream) - Team COSAS* Bodice (red) - Team COSAS* Blouse? (blue) - Team COSAS* Shirt? (gold) - Team COSAS* Bodice (red and white) - Team COSAS* Breeches (purple) - Team COSAS* Breeches (gold) - Team COSAS* Jerkin (red) - Team COSAS* Jerkin (brown) - Team COSAS* Jerkin (lacy) - Team COSAS* Shirt (white) - Team COSAS* Clock - Ottoj55 Trophies - Ottoj55 King's Bed - Zontik Dressing Table - Zontik Cobwebs - Ottoj55 Column - Me Wooden Door with Knocker - Team COSAS* Metal embossed cherub door - Team COSAS* Wood Door, small knocker - Team COSAS* Wood Door * - Team COSAS* Door with replaceable sign - Team COSAS* Art Deco Lamp - Eshaktaar Small key - Team COSAS* Pale Door - Team COSAS*/Me Brown Armchair - Team COSAS* Brown Dining Chair - Team COSAS* Brown Bench - Team COSAS* Brown Sofa - Team COSAS* Brown Bed - Team COSAS* Gold Bed - Team COSAS* Beige Leaf Pattern Bed - Team COSAS* Light brown coffee table - Team COSAS* Light brown hex side table - Team COSAS* Light brown bedside table - Team COSAS* Varnished Simple Desk - Team COSAS* Varnished Leafed Table - Team COSAS* Varnished Plant Stand - Team COSAS* Varnished Book Shelf - Team COSAS* Light Brown Writing Desk - Team COSAS* Varnished Desk - Team COSAS* Light Brown Marble-topped Desk - Team COSAS* Light brown armoire - Team COSAS* Light brown Dresser - Team COSAS* Varnished, Windowed Square Cabinet - Team COSAS* Green Dining Chair - Team COSAS* Royal Blue Dining Chair - Team COSAS* Sewer Hatch Door - Targa Wine Rack - Team COSAS* Wall-set Wine Rack - Team COSAS* Bottles for wall-set wine rack - Team COSAS* More bottle for wall-set wine rack - Team COSAS* Complete Wall-set Wine Rack - Team COSAS* Whiskey Bottles - Team COSAS* Champagne Flute - Team COSAS* Martini Glass - Team COSAS* Pint Glass - Team COSAS* Wine Glass - Team COSAS* Victrola - Eshaktaar Music Boxes - Targa (modified by me) Diamond - Team COSAS* Beetle Egg - Me (from original) Beetle - Schwaa Crystal 1 - LarryG Crystal 2 - LarryG Crystal 3 - LarryG New Sword - LarryG New Sword Arm - LarryG Bellows - Eshaktaar Blackjack Table - Eshaktaar Slot Machine - Team COSAS* Roulette Table - Team COSAS* Large pile of chips - Team COSAS* Small pile of chips - Team COSAS* Stack of 10 White Chips - Team COSAS* Stack of 5 Red Chips - Team COSAS* Stack of 2 Red Chips - Team COSAS* Stack of 2 White Chips - Team COSAS* Deck of Cards - Team COSAS* Red Bed - Team COSAS* Black Decorated Ottoman - Team COSAS* Black Decorated Armchair - Team COSAS* Black Decorated Sofa - Team COSAS* Picture Lamp - Sluggs Bulletin Boards - Ottoj55 Police Badge - Ottoj55 Sitting Skeleton - Syi Treasure Chest - Syi Cabinets with objects on - Greenhorn & Christine Cannons - GORT Amphoras - Greenhorn & Christine Crabs - Greenhorn Tri-cornered Captain's Hat - Greenhorn Barrels - Greenhorn Fishing net - Greenhorn Crates of Fish - Greenhorn Many Books - Greenhorn Individual Fishes - Greenhorn Bunches of bananas - Greenhorn Individual bananas - Greenhorn Fishing Rods - Greenhorn Pineapple - Greenhorn Sail - Me Fake Wall - Ottoj55 Hanging Oil Lamp - Team COSAS* Wall-mounted Oil Lamp - Team COSAS* Brown posh bed - Team COSAS* Coin Pouch (red) - Team COSAS* Jewelled Necklace - Team COSAS* Small Iron Key - Team COSAS* Black Coin Pouch (closed) - Team COSAS* Lost City-style button - Eshaktaar Crystal Lights - Me (from original) Bracelet (gold with diamond) - Team COSAS* Mine Carts - LarryG Skull Weights - Eshaktaar Rigged Flare - Me (from original) New TGA Ripple - Vigil Earth Mage - Original (T1) New Light Gem & Health Shields - Team COSAS* Grent's Glasses - TDBonko Vivianne - TDBonko Pirates - TDBonko (with a few extra skin modifications by me) Grent - TDBonko Alexander: TDBonko (with a few extra skin modifications by me) New Guards: TDBonko (with a few extra skin modifications by me) Bookcases: Team COSAS* Broom: Hrothgar Wooden Tables: Christine Wrench: GORT Wood Saw: GORT Claw Hammer: GORT Wooden Buckets: Greenhorn Cutlass: Greenhorn Wooden palettes: Greenhorn Rowboats with oars: Greenhorn & Pinkdot Hanging Roots: Greenhorn Hanging Vines: Greenhorn Cobwebs: Vigil Palm Trees: Daraan Large Trees and Leaves: Daraan Lost City style lever: Eshaktaar Pyramid Lamp: Eshaktaar Crystal tongues: Me (textures by Sock and from Filter Forge) False Floor: Me (textures by Sock) Temple Door: Me (textures by Sock) Stone Animal Head: Me (textures by Sock) Mechanical Bridge: Me (textures by Sock) Spike Traps: Me (textures by Sock) Large Wooden Spikes: Me (textures from CGTextures) Retracting Walls: Me (textures by Sock) Star Lights: Me (textures by Sock) Shaped Elemental Rune keys and Locks: Me (textures by Sock and from CGTextures) Large pillar: Me (textures by Sock and from CGTextures) Squid Lock: Me (textures from CGTextures) Crystal key: Me (textures from Filter Forge) Weed of Barathias: Me (textures from Filter Forge) Mohana: Me (textures from Filter Forge) Mummies: Eshaktaar Charred Corpse: Eshaktaar (texture modified by me) Cannonballs: Me (texture modified from cgtextures.com) Elemental Statues: Me (textures by Sock) Gold Face Pillar: Me (textures by David Guerra & Sock) Sword Seal: Me (textures from Filter Forge) Brick: Me (textures by Sock) Moon, Sun & Star Pillars: Me (textures by Sock) Crystal Barrier: Me (texture from Filter Forge) Water Elemental: from DedX by Rob Hicks (appears to use stock resources?) New Haunts: Targa Crystal Sphere: Me (texture from Filter Forge) Fire, Water & Smoke objects - Sliptip * Objects credited as Team COSAS were created by one or more of these people: Digital Nightfall Yametha redleaf R Soul schwaa crc Saturnine Anarchic Fox Finial Eshaktaar Gron Nameless Voice Vigil The Immortal Thief caffeinatedzombeh Christine Daemonite Targa tdbonko Phantom SilentSleep pkaa ***SFX Textures: Celestial Objects - Wille Clouds - me New Books - me Water - Eshaktaar Fire - Eshaktaar Candle Flame - Syi Backgrounds for maps - Vigil/Alun Bestor (www.washboardabs.net/thief/) Steam - Sliptip ***Audio: Most ambient audio is from freesound.org Candle sounds & tutorial - R Soul Rain - Acclivity Rain - 883-45 Rain - digifishmusic Rain - CBeeching Rain - soundscalpel.com Rain - daveincamas Rain - Zoom H4 Drips - uberhuberman Drips - andriala Drips - andriala Strings Atmosphere - ERH Strings Atmosphere - ERH Drips - roscoetoon Wind - Royal Wind - Argitoth Wind - Black Boe Water - SJM62 Echoey water - MarkB Running Water - Tomlija Dripping Water - NoiseCollector River - volivieri River - Corsica S Creaks - Benboncan Ocean - mikehirst Victrola Recording - amliebsch Jungle Sounds - shamanatrix Quiet Jungle Sounds - digifishmusic Gamelan music - ravelite Horror ambient - klankbeeld Horror ambient - klankbeeld End Credits music - JosephAS1 (Newgrounds Audio Portal) ***Voice Acting: Garrett: SlyFoxx Vivianne: Louise Dablin Alexander: Yandros Pavid: Yandros Guard: Yandros Mohana: Me Some Vocals from Thief 1 & 3. ***Scripts: Custom Scripts - NamelessVoice, Telliamed, Gaylesaver =================================================================================== * Special Thanks * Dussander and Tannar for the testing forum Looking Glass for Thief My wife Louise, for everything Everyone who contributes to the TTLG forums for their help, encouragement and support over the years Matt, Ian, Simon & Kieran for their interest and encouragement You, for playing! =================================================================================== * Loading Information * Darkloader compatible. Plays best with the Object Enhancement Pack installed (not required). =================================================================================== * Changelist v1.1 * * Included French translation. * Added 1.1 to the title screen. * Added additional blockers around the Village Watch station to prevent a map escape. * Moved sword guard in Watch station. * Added lockpicks to equipment chest labels. * Slightly moved a secret to make it harder to find. * Added the word "first" to the Go to the Inn objective in Mission 1. * Added some objects and switched some textures to make the vents less confusing in mission 2. * Fixed armoire dimensions. * Added more loot and stuff to find in missions 2 and 3. * Added an extra guard in the electrics room. * Added flicker to torchlight. * Added an extra secret door, and moved a bit of fence. * Added a "success" sound effect that plays when you enter the right combination for the odometer. * Reshaped the vault area slightly. * Fixed 2 typos in terrence.str * Changed how the beetles fight, so they are more useful. * Added a few extra lights to mission 4 to aid navigation. * Tweaked the idle settings on the first stationary pirate in the forward cabin of Mission 5, so he turns more often. * Removed a couple of crates to allow easier access to a chest. * Added an invisible blocker to prevent the player getting stuck on some paintings. * Made the ocean kill you almost instantly. * Moved some levers to be more obvious. * Added some corpses floating in the river. * Added more beetle eggs to mission 6. * Fixed Castle Gate Mechanism Key being destroyed before it was needed. * Added an extra guard to mission 3 outside area. * Reskinned the wounded in the servants quarters to look wounded. * Switched the Cryptic Note and the Priest's journal for better flow. * Blocked off a tricky map escape on the Blacksmith's roof. * Possible to knock out or kill cutscene participants - fixed. =================================================================================== * Copyright Information * This level is (c)2013 Nick Dablin Distribution of this level is allowed as long as it is free and the package is kept intact. You may not include this level to any map pack without my permission. No one may edit and re-distribute this mission without my express permission. This level was not made and is not supported by Looking Glass Studios or Eidos Interactive.