=================================================================================== 09/??/06 =================================================================================== Author : Pedro Quintela from Portugal(cardia1) Contact Info : Horizontes_profundos@hotmail.com Homepage : not yet Date of Release : September 02 ,2007 Final and last update February 01, 2008 Title : Playground of Doom Description : Briefing(s) : No Cutscene : No =================================================================================== * Playing Information * Game : Thief 2 TMA Mission Title : Playground of Doom File Name : Miss 20 Difficulty Settings : yes Equipment Store : no Map : No Auto Map : No new objects : yes New Graphics : Yes New Sounds : yes Multi-Language Support : No EAX Support : No Briefing(s) : no Length : n/a Size : n/a Difficulty Level Info :Normal(original v.) follows the story of this mission and the original gameplay for this mission, as for Powerfull and Tough are independent from the storyline and have a different gameplay All difficulties - Normal(original v.)/Powerfull/Tough Description- .Garret has been arrested again for stealing a precious Jar in a Mansion, and he has been convicted again to be tossed in a giant arena and to be killed by the Doom undeads. This giant arena so called "Playground of Doom" is located in Planet Saturn, there is sentences 4 times in a year, more than 200 convicts die per year, they are all sentenced at the same time, and they are gaven similiar tasks to thoose who are sentenced at Temple of Death. Once more Garret will have to fight hard enough to survive and to be set free innocent again, but this time he can count with other convict´s help. This Mission is dedicated to Komag (Ben Ramsey) =================================================================================== * Construction * Base : My restless mind Build Time : 2 months and something Build info : Related with my Quake serie games passion =================================================================================== * Loading Information * This mission will work fine with DarkLoader. Just place in your missions folder. =================================================================================== * Thanks To * I wanna thanks above all Yandros and Sluggs at ttlg forums who have been helping me in everything, without them i couldn´t finish this mission, Thanks Yandros for your support, want to thank also Sluggs for his big help in this mission,also Nameless Voice who has been teatching me a lot of important stuff to programm on Dromed. Also would like to thank Sensut , Ricebug, Fidcal, R soul, Nicked, Random_Taffer, Vigil, Shadowspawn, John9818a,Lady Rowena, Tdbonko, Troutpack, Nightshifter, Mortal Monkey, Ghost in the shell, Schwaa2, Slyfoxx, Ottoj55, Bulgarian Taffer, Telliamed, taffer9, Drk, Phantom,Eshaktaar,krenim, Clearing,Dark Arrow,Brother renault, ,Lady Jo, Jason Tibbs, and the authors from the site Thief-circle. these people know a lot about dromed, i hope someday to be so good as they are. Everyone who wrote the great tutorials I learned from! Especially the guys who wrote the ones at thief-thecircle.com, Komag the best tutorial writer, and the writers of the original Dromed documents.and thanks to Andrés Martano and Renzo who indicated me the right links for tutorials and other important stuff,Timon for giving me tips the people at the ttlg forums that gave me a lot of help. *Beta testers Lightningline´ Carlos Alexandre Telmo Silva =================================================================================== * Copyright Information * Music composed and written by front line assembly,intro short cut music in menu "Cardia" by Scan X New Haunt Sounds by Pete Willhite textures from quake 3 turned into t2 textures by Sensut, Sluggs and Yandros, Ai skins by Turi Robert, Tdbonko and Dedx. Distribution of this level is allowed as long as it is free and the package is kept intact. You may not include this level to any map pack without my permission. You CAN edit this mission if you want, just let me know. and let the others know who made the original mission. This level was not made and is not supported by the Late Looking Glass Studios or Eidos Interactive.