-------------------------------------------------------------------------------- Version 1.1 07/07/2003 V1.1 fixes minor bugs, texturing and (hopefully) has made the level ghostable. And maybe a couple of extras too, if you pay attention.... No plot, objective or loot changes though. -------------------------------------------------------------------------------- Author: John Wingfield - Balrog Contact info: john@specialitysolutions.co.uk Homepage: www.johnwingfield.co.uk Date of release: Description: Simple town and a house robbery. My first mission, very small and easy. The loot is a bit obscure so amount required isn't too high. Difficulty settings only affect guards and tools, not the story. Briefing: Take a blackjack. Hit people. Steal stuff. Don't die. Plot: Sitting in a quiet inn, you are bored to tears by a drunk nobleman who talks too much and too loudly. He has been flaunting his wealth around and mentions too often how he is impervious to crime in his house. The last straw comes when he laughs at the notion of the "so called master thief" paying him a visit. He mocks the peasants for suggesting that the mysterious Garrett would stand a chance of pilfering anything from him. He leaves at last, complaining of an acid-tongued wife waiting for him. Well, it would be rude not to, wouldn't it..... -------------------------------------------------------------------------------- * Play Information * Game: Thief 2 Mission Title: A Lesson Learned File name: miss50.mis Difficulty Settings: yes Equipment store: yes Map / automap: yes, no New graphics: no New sounds: he he, yeah right Multi language support: nyet Briefing : n/a * Construction * Base: nada Build Time: bloody ages. At least 9 months, maybe a year, can't remember now Beta-testers, many thanks to: MWB, Diana50322 Created under the influence of Red Hot Chili Peppers Big thanks to the Editor's forum, I couldn't have done this without you guys Bugs: There is one less available pickpocket than the stats indicate -------------------------------------------------------------------------------- * Loading information * Darkloader compatible, don't unzip it etc etc. -------------------------------------------------------------------------------- Confession:- I pinched a drunk AI's settings from Shore Leave by Belboz. I would also like 2,843 charges of nosing into other people's missions to be taken into consideration. -------------------------------------------------------------------------------- * Copyright * This level is (c) by John Wingfield Distribution of this level is allowed as long as it is free and the package is kept intact. You may include this level in any map pack without my permission. No one may edit and re-distribute this mission without my express permission. Please do not rename the zip file. This level was not made and is not supported by Looking Glass Studios (RIP) or Eidos Interactive.