---------------------------------------------------------------------- Title: Annihilated Version: 1.3 Author: Vaughan "Sluggs" Cooper Contact info: sluggs@ntlworld.com Homepage: http://homepage.ntlworld.com/vaughn.cooper/ Released: 08th April 2006 --------------------------------------------------------------------- Description: After lastnight's wild party, you awake, finding your house infested with the undead. Your spouse has been annihilated... Destroy the zombies, before they destroy you! ---------------------------------------------------------------------- Play information: Game: Thief 2: The Metal Age Title: annihilated Difficulty Settings: Yes Equipment Store: No Map/Automap: No New Graphics: Yes New Sounds: Yes EAX support: No New Conversations: No New Models: Yes Multi Language support: No Briefing: No ---------------------------------------------------------------------- Loading Information: Use DarkLoader - http://thiefmissions.com/darkloader/ If you have any problems playing Thief 2, try opening up user.cfg and remove the semicolon from the following line: ;safe_texture_manager If you can't view the map, read books/scrolls or quit the current mission, try raising the screen resolution. ---------------------------------------------------------------------- Misc stuff: Users of NVidia 6200 cards may experience greeny coloured objects and bad sky colours. There are currently no fixes for this. This mission does not feature object shadows. This is because of the glass dome, which does not let the lightning effect shine through well enough. For a little stealthy action, play on "Expert" ---------------------------------------------------------------------- A message from the author: This mission was originally created for "nil8hate" She was demanding FM's, so i decided to make her one! And no, don't even think this will work a second time! This is an update to the original, 12 hour job! ---------------------------------------------------------------------- Credits: Sluggs: Level Design, 3D Models, Textures. Nil8hate: For getting me to make this FM, and creating a book readme. ShadowSpawn: For bintoe.exe & eto3ds.exe - http://www.angelfire.com/games4/shadowspawn/ Nameless Voice: For n3ds2e.exe and his Raven model. - http://www.geocities.com/nameless_voice/ Bjoern Henke: For DarkLoader. - http://www.bjoernhenke.de/index_e.htm Steven Glanville: For Anim8or. - http://www.anim8or.com/ Avalon: For TOW. - http://www.thief2x.com/ Background track - http://www.scaryhalloweensounds.com/ Yandros: For texture conversions - http://www.wearytaffer.com/ Other textures were free, taken from: http://lemog.free.fr/ ---------------------------------------------------------------------- Copyright: You may distribute this FM as you wish, providing all files are intact and no fee is charged other than postage and packing. ---------------------------------------------------------------------- Developers: You may extract the custom models/textures for use in your own Thief/System Shock 2 missions, this excludes DedX. You may use this mission as a base for your own Thief project. You may use the custom gamesys and you may create multibrushes from the map. Please remember to give me credit. Note: Some models/textures also use original Thief 2 textures. Other uses require permission from me. All custom stuff found in this FM can also be found in the custom gamesys, under Miss17Stuff. There, you can also find lots of other new stuff, not included in the mission! ---------------------------------------------------------------------- This level is not supported by Looking Glass Studios or Eidos Interactive. ----------------------------------------------------------------------