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A capsule review:
OK, this is just a great mission. You really should play it. Why?
Well, the design is first rate. The architecture is beautiful.
Everything has been lovingly crafted. Nice little details have been
tossed in everywhere, like beautiful distant buildings and a city
down a mountainside (with inhabitants) that you can't even get to, just
there for something to look at. Textures are beautiful. Lighting is
Oh, the gameplay? Well, you get three missions in one. Each level has
different goals, a different starting place, and a different set
of available areas. I found it good enough to play three times, which
is something I rarely do with such a huge backlog of missions to play.
You get a great briefing and little inserted scenes throughout the mission
where ghostly figures show you bits of just what went on. Sure, it gets
a little old after the third time (unless you really like playing missions
repeatedly, I guess) but I can say that the experience was rewarding each
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